Consulting services can provide valuable insights, strategic guidance, pecialized

1901 Shiloh, Hawaii 81063

Shopping cart

Subtotal $0.00

View cartCheckout

Object Oriented Programming Through “ C++”

Join the program and get the opportunity to learn under the guidance of a C++ language specialist.

4.8 out of 5 based on 50 reviews

Object Oriented Programming Through “ C++”

C++ is a powerful, high-performance programming language widely used for system software, game development, and applications requiring real-time processing. It extends C with object-oriented features, enabling better code organization and reusability. C++ supports features like classes, inheritance, polymorphism, and templates, making it versatile for building complex software.

Enquire Now

Contact Form Demo

Total 2 Modules ( Click For Details )

MODULE 1 : BASIC CONCEPT OF PROGRAMMING
1. C++ Programming Basics
2. Compilation and Execution
3. Header Files
4. Types Of Error (Compilation, Execution, Linking errors etc.)
5. Condition Checking (If/else)
6. Switch Case
7. Loops(While,For,Do-while)
8. Function
  • Different Forms of Functions, Function Prototyping, Call By Reference, Inline Functions.
  • Function Overloading, Function Overriding, Passing Default Arguments in a Function.
9. Arrays(Static Memory Allocation)
10. Strings(Functions to work with String)
11. Structures
  • Array of Structures, Passing Structures to Functions , Structure Pointer etc.
MODULE 2 : OBJECT ORIENTED PROGRAMMING CONCEPTS
1. Object and Class
  • Defining Classes, Defining Member Functions, Declaration Of Objects To Class
  • Access To Member Variables From Objects etc, Different Forms Of Member Functions Dependence On Access Specifiers
  • Array Of Objects, Objects As Function Arguments, Function returning Object
  • Pointers To Objects
2. Constructors & Destructors
  • Explicit, Implicit, Parameterized Constructor, Copy Constructor, Constructor Overloading etc.
3. Operator Overloading(Unary, Binary etc.)
  • Defining Operator Overloading, Overloading (Unary, Binary Operators)
  • Rules For Overloading Operators, Type Conversion
4. Data Encapsulation/Data Hiding
  • Private, Public, Protected Access (Access Combinations)
5. Inheritence
  • Multi-Level, Hybrid, Multiple Inheritance, Containership, Access Combinations
  • Function Overriding
6. Memory Management and Pointers
  • Using New Operator, Comparison Of New Over Malloc, Calloc and Realloc etc
  • Memory Freeing Using Delete Operator.
7. Pointer, Virtual Function, Polymorphism
  • Pointers, Pointers To Objects, ‘This’ Pointer, Pointers To Derived Class, Virtual Functions,
  • Pure Virtual Functions, New & Delete Operator Etc.
8. Friend Class, Friend Function, Abstract Class
9. Managing Console I/O Operations
  • C++ Streams, C++ Stream Classes, Unformatted / Formatted I/O Operations, Managing Output with Manipulators.
10. Working With Files (File Handling)
  • Creating/ Opening / Closing / Deleting Files, File Pointers And Their Manipulators, Updating
  • File Random Access To File, Error Handling During File Operations, Command Line Arguments.
11. Template Class, Template Functions
  • Class Templates, Function Templates, Overloading Of Template Function
12. Exception Handling
  • Exception Handling – Try, Catch, Throw, Throwing, Catching, Re-Throwing an Exceptions,
    Specifying Exceptions etc.

Find The Right Course For You

Testimonials

Enquire Now

Contact Form Demo
Call Now Button